, 101 Activities For Teaching Creativity And Problem Solving Arthur VanGundy 

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.)1.Ask the group members to take one sheet of 8.5 x 11 paper and draw a rectangleon it lengthwise so that there is about a one-half inch border.Then tell them todivide the rectangle into four cells by drawing straight lines.Have them numberthe cells as:  1 in the upper left,  2 in the upper right,  3 in the lower left, and 4 in the lower right.2.Play loud music while each group generates an  Absurd, Bizarre, Exotic Ideaand writes it in cell 1 on the worksheet.3.Have each group pass its worksheet to another group.4.Tell the groups receiving the worksheets to examine the first idea, write a  Some-what Realistic version of this idea in cell 2, and pass this worksheet to anothergroup.5.Instruct the groups to examine the worksheets passed to them, write an idea thatis  A Little More Realistic in cell 3, and pass this worksheet to another group.6.Have the groups then write down the final, most realistic idea in cell 4 and title it The Buck Stops Here.7.Ask the groups to share all their ideas with the other groups, record any newideas on Post-its (one idea per note), and place them on flip charts for evaluation.Debrief/DiscussionA distinguishing feature of this activity is that it provides an opportunity for multiplegroups to interact with each other.In addition to the competitive spirit and social satisfac-tion this interaction can provide, involving other groups also increases the number of per-spectives available for resolving a problem.It also is a relatively structured activity, whichsometimes can be an advantage for groups lacking energy or wanting more boundariesinstead of a free flow of ideas.On the other hand, this structure might limit the number ofideas, so consider the tradeoffs involved.Ask the participants to discuss how the struc-ture might have affected them in comparison to more traditional brainstorming.Also consider having participants debrief using the following questions:" What was most helpful about this exercise?" What was most challenging?" What can we apply?" How would you rate the value of this exercise to helping us with this issue?101 Activities for Teaching Creativity and Problem Solving380TLFeBOOK 12 VG 355-388 10/6/04 1:30 PM Page 381" Will this exercise be helpful in the future for other sessions?" What did you learn?" What will we be able to use from this exercise?" What ideas were generated, and which ones were most interesting?Variation" If you have just one group, you can modify this activity easily, especially if you haveonly four group members.Just have one group member write an idea in each of thecells.If you have more than four members, have them double up to fill in the cells.Brainwriting with Unrelated Stimuli381TLFeBOOK 12 VG 355-388 10/6/04 1:30 PM Page 38299POST IT, PARDNER!BackgroundThose semi-sticky Post-it® Notes are good for something besides general office work such asmemos.They also can help generate ideas in a group and provide a fun experience as well.Post It, Pardner! is a relative of Museum Madness [86], in which group members writeideas on flip-chart sheets attached to a wall and then browse around the room using oth-ers ideas as stimuli for new ideas.Post It, Pardner! uses a similar process, except it relieson unrelated stimuli to help trigger ideas.Specifically, instead of using ideas to promptnew ideas, group members use free associations generated by other group members.Objectives" To help participants generate as many creative ideas as possible" To help participants learn how to use the activities to generate ideasParticipantsSmall groups of four to seven people eachMaterials, Supplies, and Equipment" For each group: markers, two flip charts, and masking tape for posting flip-chartsheets" For each participant: one sheet each of three different colors of sticking dots(1D 2 diameter) and one pad of 4 x 6 Post-it® Notes" A room with a variety of objects, including fixtures and furniture such as lamps, win-dows, doors, tables, chairs, coffeepot, cups, glasses, table cloths, light switches, andplantsHandout" Post It, Pardner! HandoutTime30 minutes101 Activities for Teaching Creativity and Problem Solving382TLFeBOOK 12 VG 355-388 10/6/04 1:30 PM Page 383Related Activities" Brain Purge [82]" Group Not [83]" Idea Pool [85]" Museum Madness [86]Procedure1.Distribute the Post It, Pardner! Handout, review it with the participants, andanswer any questions they may have.2.Tell each group member to peel off three Post-it® Notes.3.Have all participants select an object in the room and use it as the stimulus for freeassociations (thoughts that can represent anything, not necessarily the originalobject).4.Instruct them to write one free association on each note and stick the note on ornear the object.5.Have all participants from all groups examine the free associations written byother group members and use them to spark new ideas that they should writedown on new notes, one idea per note.6.Ask them to place their Post-its® on a flip chart and evaluate them later.Debrief/DiscussionThis activity combines a number of features, including brainwriting, physical movement,free associations, and unrelated stimuli.Alone, these features could help trigger uniqueideas; when used in combination, they can increase the number of ideas possible.This would be an ideal exercise to engage the participants in some discussion regard-ing its positive and negative aspects and any difficulties they had in using unrelated stim-uli and free associations to generate ideas.If a large number of participants have troubleusing this activity, you might skip the free associations and use just the selected objects.Also consider having participants debrief using the following questions:" What was most helpful about this exercise?" What was most challenging?" What can we apply?" How would you rate the value of this exercise to helping us with this issue?" Will this exercise be helpful in the future for other sessions?" What did you learn?" What will we be able to use from this exercise?" What ideas were generated, and which ones were most interesting?Brainwriting with Unrelated Stimuli383TLFeBOOK 12 VG 355-388 10/6/04 1:30 PM Page 384Post It, Pardner! HandoutSuppose your group wants to generate ways to improve a bed [ Pobierz caÅ‚ość w formacie PDF ]
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